so i'm building pretty basic sheet music editor in swift. i'm using coredata store , update songs. add, delete , update methods change both data in songs array , add stuff coredata model. i'm wondering if dumb way structure code. should bypass songs array , interact core data directly?
is necessary use finger print feature or can pass during set-uo process? you can skip step during setup. Forums iPhone, iPad, and iPod Touch iPhone iPhone iPhone Mac OS & System Software iPad Apple Watch Notebooks iTunes Apple ID iCloud Desktop Computers Apple Music Professional Applications iPod iWork Apple TV iLife Wireless
i try change bool value in dispatch_async when applicationdidenterbackground invoked. can read correct value when method invoked when try use in dispatch_asynch see not right value. here how code looks code: - (void)applicationdidenterbackground:(uiapplication *)application { __block bool isalarmon = [[nsuserdefaults standarduserdefaults] boolforkey:@"alarmsituation"]; __block bool iswarningrepeaton = [[nsuserdefaults standarduserdefaults] boolforkey:@"warningrepeat"]; nslog(@"iswarningrepeaton %d", iswarningrepeaton); bool isvibrationon = [[nsuserdefaults standarduserdefaults] boolforkey:@"vibration"]; nsstring *strsoundname = [[[nsuserdefaults standarduserdefaults] objectforkey:@"selectedsoundname"] lowercasestring]; if ([[uidevice currentdevice] ismultitaskingsupported]) { __block uibackgroundtaskidentifier background_task; bac...
when remove commercials recorded tv before encoding, encounter 2 second audio lag after cut. tried subler's fix audio fallbacks in case for. didn't wanted. do? it hint atv, nothing content editing: https://bitbucket.org/galad87/subler/issues/146/add-audio-track-fallback-to-batch-options Forums Apple TV Apple TV and Home Theater iPhone Mac OS & System Software iPad Apple Watch Notebooks iTunes Apple ID iCloud Desktop Computers Apple Music Professional Applications iPod iWork Apple TV iLife Wireless
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