Technical analysis on iOS planned obsolescence


i want technical analysis on big issue of ios slowing down our phones every year.

let's debunk myths ios planned obsolescence.

1) every new ios version gains lot more features. why slows down.

more features not slow down os. let me explain.

think feature separate tool. 1 function. if have many separate tools, why should affect performance of unrelated tool, such scrolling? can understandable new features slow on older ios devices, existing, unchanged features should fast before.

scrolling same ios 1 now. act of moving pixels left or right physics added well. these calculations same, no matter how many features have. ios smooth ios 1, not smooth, smooth no matter what. think it, apple perfected scrolling on hardware hundreds of times *slower* current iphones.

windows 8/10 fantastic argument of this. windows 8 , 10 has *far* more features windows 7. added animations weren't available in windows 7. yet, both os subjective *and* objectively faster windows 7. in fact, faster subjectively windows 7. oh , animations? smooth running on extremely underpowered intel atom cpu on netbook. windows managed add ton more features , animations while speeding up!

2) new features take more resources on phone, slows down.

let's see why that's wrong. if new features took of phone's resource caused animations lag. let's assign arbitrary number, animations needs 80% of cpu smooth, , new features take 30% of cpu, animation can't full 80% of cpu needs smooth.

cannot true. achieve iphone's current battery life, cpu of phone must kept @ lowest power state conserve power during standby or idle times. means keeping cpu below 2-3% usage of time. going 5% cpu utilization large bump power state reduces battery life. why ios heavily limits apps can in background because bit of background usage can huge battery drainer.

therefore, any features take background resources must very, small, otherwise there huge impact on battery life. , why argument new features take more cpu resources not hold.

arguments planned obsolescence.

1) how possible exact same actions, such scrolling, or other ui animations, starts lag in new ios? when introduced parallax in ios 7, different animations, there case on why might lag on older devices can't handle blur , physics well. simple ui animations have been around since ios 1 should never lag. doing same thing.

2) if lags because code unoptimized hardware isn't powerful enough support it, means cpu being maxed out while doing these tasks. why isn't there huge drop in battery life between smooth , laggy ios versions?

3) how possible keyboard lags on older ios devices? keyboard incredibly lightweight program. spell check. how possible takes few seconds load keyboard , have keys not keep typing? why? because keyboard lag extremely noticeable user, , pushes them buy new devices return previous swift speed.

4) have ever used old ios devices on old ios versions? check out video of iphone 4s on ios 5 vs ios 8. on ios 5 shows instantly, fast latest iphones.



have ipad 3 on ios 7. speed unbelievable. if ios not purposely slowed down on older devices, there little reason upgrade ipads. while there nice hardware improvements on iphone that's worth upgrading to, people experience few speed improvements on new iphones because fast begin with. , honestly, doesn't take chip power make ui's fast , smooth. apple demonstrated ui animation perfection ios 1 on original iphone's absolutely pathetic hardware. there should no reason iphone cpu on 100x faster cannot smooth animations.
 

i crashed safari multiple times on phone 4 running ios 7. windows xp runs better windows 7 or 8.1 on older hardware have not sure of point. on newer hardware xp cannot keep simultaneous workload compared windows 7 , above.

far rest write nice "technical opinion" analysis.
 


Forums iPhone, iPad, and iPod Touch iOS iOS 9


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